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Epzin (<span style="font-size:xx-small;">[[Royal]]:</span> ''Epsin'') is a fluid that replaces the a certain proportion of blood plasma in approximately 80% of [[humans]], and 10% of [[Elf|elves]]. Epzin grants magical abilities to humans; the higher the concentration in the blood, the more powerful the magic one can do. Epzin concentration is passed from mother to child, though there will almost always be a minor variation between them.
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Epzin (<span style="font-size:xx-small;">[[Royal]]:</span> ''Epsin'') is a fluid that replaces the a certain proportion of blood plasma in approximately 80% of [[humans]], and 10% of [[elves]]. Epzin grants magical abilities to humans; the higher the concentration in the blood, the more powerful the magic one can do. Epzin concentration is passed from mother to child, though there will almost always be a minor variation between them.
   
 
== Origins ==
 
== Origins ==
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Exactly why humans and elves have Epzin and other species do not is unknown. The fact that elves have Epzin is only know by the elves themselves. [[Battlism]] attributes humans having Epzin to [[Miguel|Mighel]] endowing them with it specifically, making them unique among all species. Other religion traditions have their own explanations for the existence of Epzin, but the scientists of Gera have no explanation for Epzin or exactly how it gives humans magical abilities.
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Exactly why humans and elves have Epzin and other species do not is unknown. The fact that elves have Epzin is only know by the elves themselves. [[Battlism]] attributes humans having Epzin to [[Miguel]] endowing them with it specifically, making them unique among all species. Other religion traditions have their own explanations for the existence of Epzin, but the scientists of Gera have no explanation for Epzin or exactly how it gives humans magical abilities.
   
 
== Magic ==
 
== Magic ==
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=== Telekinesis ===
 
=== Telekinesis ===
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The hardest sub-discipline of Epzinic magic to master, telekinesis generally requires more concentration than the others. The weight one can move or lift with telekinesis, like barrier strength, is determined mostly be Epzin concentration. In addition, telekinesis can be used on people, though stronger mages have an innate resistance to telekinesis; when their body is threatened by telekinetic force, the instinctual response is to exert force back in the opposite direction. One limitation of telekinesis is that the object that a mage wants to move must be within their line of sight. For example, even if a mage knows that there is an object within a closed box, the mage cannot telekinetically move that object, but only the box itself.
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The hardest sub-discipline of Epzinic magic to master, telekinesis generally requires more concentration than the others. The weight one can move or lift with telekinesis, like barrier strength, is determined mostly be Epzin concentration. In addition, telekinesis can be used on people, though stronger mages have an innate resistance to telekinesis; when their body is threatened by telekinetic force, the instinctual response is to exert force back in the opposite direction.
   
 
=== Resurrection ===
 
=== Resurrection ===

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